Obsession Protocol
· 8 min read · Lab Assistant Notes

Obsession Protocol

(methodological instruction for artistic experiment)


1. Object

Obsession chooses the object itself.
The artist doesn't seek it, they recognize an already occurred capture.

→ Object becomes not what is investigated, but what investigates you.


2. Condition

Don't exit the circle of repetitions.
Repetition — not error, but structure.

The task is not to find new, but to unfold the same to extreme deformation,
until it begins to creak and break.


3. Procedure

  • Fix obsessive returns of image.
  • Don't correct, but intensify.
  • Allow object to grow through glitches, failures, refusals.
  • Don't heal, don't save. Make worse.

4. Principle

Work is conducted not for result, but for symptom.
Obsession — is a tool, because it breaks the habitual economy of productivity.

→ It's always unproductive, always slow, always viscous.


5. Risk

The artist must allow their own loss of control.
Obsession — is not what they possess, but what captures them and forces them to carry.


6. Exit

There is no exit.
Obsession — is a protocol without a "stop" button.

Its "result" — is mutation of subject:
the artist exits the cycle changed, but not completed.


📌 Result:
Obsession — is a factory of glitches.
Glitch — is the organ of the alien.
Artistic experiment — not an act of creation, but life inside this loop.

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