Obsession Protocol
(methodological instruction for artistic experiment)
1. Object
Obsession chooses the object itself.
The artist doesn't seek it, they recognize an already occurred capture.
→ Object becomes not what is investigated, but what investigates you.
2. Condition
Don't exit the circle of repetitions.
Repetition — not error, but structure.
The task is not to find new, but to unfold the same to extreme deformation,
until it begins to creak and break.
3. Procedure
- Fix obsessive returns of image.
- Don't correct, but intensify.
- Allow object to grow through glitches, failures, refusals.
- Don't heal, don't save. Make worse.
4. Principle
Work is conducted not for result, but for symptom.
Obsession — is a tool, because it breaks the habitual economy of productivity.
→ It's always unproductive, always slow, always viscous.
5. Risk
The artist must allow their own loss of control.
Obsession — is not what they possess, but what captures them and forces them to carry.
6. Exit
There is no exit.
Obsession — is a protocol without a "stop" button.
Its "result" — is mutation of subject:
the artist exits the cycle changed, but not completed.
📌 Result:
Obsession — is a factory of glitches.
Glitch — is the organ of the alien.
Artistic experiment — not an act of creation, but life inside this loop.